An asymmetric Foursquare
When designing social software, I imagine one of the most challenging things is finding the incentive to interact. Answering the question: How and why should I use this service? I haven’t really designed anything like this (on a serious scale, at least) so I wouldn’t know from personal experience. But being an avid user at least allows me to see the complexity that is there. I’ve been thinking about this when using Foursquare lately. As […]